Noob
detection now only works for the Deathmatch and Team
Deathmatch gametypes
All
players noobs points are reset every 20 minutes
Tweaked
the Noob Detection routine to dish out a noob point
if you die more times than you kill within the 1 minute
period
Added
DMW Anti-Cheat Scanner Detection
Removed
the Potential Aimbot Detection for the time being,
will be back in v2.5+ which is now in progress
Stopped
the welcome messages from being sent to Zombie players
If
the Enforcement system is running and you choose not
to notify users when warnings are given ServerScan
still sent out warning messages if you warned a player
manually. This has now been changed to fit in with
the Enforcement no warnings option
Added
the ability to specify the ServerScan logfile name
in the RKF. This allows you to have different logfiles
for different servers when running ServerScan more
than once on the same machine
Totally
re-worked the player display code, much more reliable
now. Before it would get the name and IP mixed up on
occasion
Added
support for COD2 patch v1.2
Announcement
variables are now working as they should be, were not
being translated before
Players
pinged for more than 3 scans are removed from the server
and message to that fact is posted on the server and
in the logfile. This helps to free up unused slots
for hung players
Added
the ability to add your own text to the reasons combo
box. Simply enter your reasons in the warningreasons.txt
file. 1 reason per line. These will get pulled into
ServerScan when it loads
When
a new player is logged their IP and GUID (if available)
are logged for future lookup
When
a manual warning is given the reason for that warning
is recorded (based on warningreasons.txt file). Before
it just entered manual. If a player is kicked due to
receiving too many warnings the kick message lists
the previous reasons a warning was given. Bearing this
change in mind you should try to keep your reasons
short as there is a text limit size for console messages
Lot's
of little bugs have been ironed out in this release
:o) - Please post any problems on our forum and we
will endeavour to get them sorted for the next release
|