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Tatakai ServerScan Version Information

 

Version Information
Details of all the additional functions and bug fixes each version has brought with it. Please note we can only provide support for the latest release.

ServerScan v2.5 Final - Expected January 2009

Adds support for Call of Duty 5 World at War
Adds the ability to disable the Admin Online perodic messages globally within an RKF
Corrects an issue whereby Noob Detection is running on a server that does not allow players to respawn after death. Even though they are dead they still accumlate noob points.


ServerScan v2.4.7 - Released June 2008 - DOWNLOAD NOW

Added support for Call of Duty 4 Modern Warfare patch v1.6
Fixed Noob Detection System not working for Call of Duty 4 Modern Warfare
A number of other very small bug fixes


ServerScan v2.4.6 - Released November 2007

Added support for Call of Duty 4 Modern Warfare


ServerScan v2.4.5 - Released September 2007

This is a maintenance release. Just needed to update a few links and what not. No bug fixes over v2.4.4


ServerScan v2.4.4 - Released March 2007

Re-worked the ban and exclusion file formats and added a new method to manage the files without manually editing them yourself
Added additional code to catch a number of runtime errors that plague certain users. This is ongoing work
The odd bug fix here and there, too small to really list


ServerScan v2.4.3 - Released March 2007

Added a debug mode to help route out errors should they occur
Prevented non-registered users from sending a request to disable the advertising
The odd bug fix here and there, too small to really list


ServerScan v2.4.2 - Released January 2007

Added an AutoMap change feature. If your server is polled 5 (default) and is empty the whole time ServerScan will move the map on. You can disable this feature in the Windows registry. This was a requested addition
Added a Load RKF option on the system try icon
Added the reason you give for a ban at the time into the bans.txt file so you can see why you banned the player in the future
When a previously banned player is kicked the reason why they were banned previously is now displayed in the message sent to the console
Added a workaround for a server based bug that causes the player display not to be sent correctly. This change aims to spot that bug and correct it so that ServerScan fills the player display correctly everytime
Added expiry date feature to disabled advertising feature
Added in options to load ServerScan and Windows start-up. You can also choose to autoload an RKF at start-up if you wish to do so
Tweaked the previous ban detection code to correct a few bugs
The odd bug fix here and there, too small to really list here


ServerScan v2.4.1 - Released April 2006

Noob detection now only works for the Deathmatch and Team Deathmatch gametypes
All players noobs points are reset every 20 minutes
Tweaked the Noob Detection routine to dish out a noob point if you die more times than you kill within the 1 minute period
Added DMW Anti-Cheat Scanner Detection
Removed the Potential Aimbot Detection for the time being, will be back in v2.5+ which is now in progress
Stopped the welcome messages from being sent to Zombie players
If the Enforcement system is running and you choose not to notify users when warnings are given ServerScan still sent out warning messages if you warned a player manually. This has now been changed to fit in with the Enforcement no warnings option
Added the ability to specify the ServerScan logfile name in the RKF. This allows you to have different logfiles for different servers when running ServerScan more than once on the same machine
Totally re-worked the player display code, much more reliable now. Before it would get the name and IP mixed up on occasion
Added support for COD2 patch v1.2
Announcement variables are now working as they should be, were not being translated before
Players pinged for more than 3 scans are removed from the server and message to that fact is posted on the server and in the logfile. This helps to free up unused slots for hung players
Added the ability to add your own text to the reasons combo box. Simply enter your reasons in the warningreasons.txt file. 1 reason per line. These will get pulled into ServerScan when it loads
When a new player is logged their IP and GUID (if available) are logged for future lookup
When a manual warning is given the reason for that warning is recorded (based on warningreasons.txt file). Before it just entered manual. If a player is kicked due to receiving too many warnings the kick message lists the previous reasons a warning was given. Bearing this change in mind you should try to keep your reasons short as there is a text limit size for console messages
Lot's of little bugs have been ironed out in this release :o) - Please post any problems on our forum and we will endeavour to get them sorted for the next release


ServerScan v2.4 - Released December 2005

A few minor bug fixes over 2.3.1
Added support for Call of Duty 2
Added resize feature so if you run a large capacity server you can adjust the player display
Added more informative kicking messages. Tells players what warnings they have received prior to being kicked or banned
Added players score to player list
Added team killing detection, will warn and then kick for specified minus scores
Added ability to choose a different announcements file for each RKF
Added software update popup to inform you when a newer version is available
Added RKF option to restrict players from changing their fromname
Added automatic polling option at start-up
Added Noob Protection System, adds a little extra to your games :o)
Tweaked the welcome message code so that it waits for the player to actually get on the server before saying hello
Added a Potential Aimbot check, this will sound an alarm if it picks up some strange activity. I am not going to detail what it checks etc


ServerScan v2.3.1 - Released August 2005

A few minor bug fixes over 2.3.0


ServerScan v2.3.0 - Released April 2005

Ability to disable the adverts within ServerScan. This includes those made to your servers console
Completion of all remaining documentation
Ban exclusions file functional
Fixed numerous bugs, more info on Known Issues page


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