| Variable |
Description |
| Server IP / Host |
Enter your servers IP address
or hostname. |
| RCON Password |
Enter your servers RCON password. |
| Port |
Enter your servers Port address. |
| Allow Hostname Changes |
The servers hostname is the name
that appears in Gamespy and similar game server browsers.
This option is very important if your server is branded
by your hosting company. Many hosting companies will
add their website address to the start of the server
hostname i.e. "jolt.co.uk - [Tatakai]Public".
Removing this could result in your server being cancelled
as a breach of their T&C's.
Selecting 'Allow Hostname Changes' will allow the hostname
property to be altered. This is not recommended with
a branded server for the above reasons. |
| Allow RCON Password Changes |
Pretty self explanatory. Checking
this option is not recommended as it defeats the whole
object of using the RKF system in the first place! |
| Allow Public Password Changes |
Allow the user to alter the password
used by public players to join the server. Changing this
from a null password will obviously make your server
private. If you allow your users to set-up your server
for matches then you will want to select this variable. |
| Allow Private Password Changes |
Allow the user to change the
private slot password. |
| Allow User To Save Password |
Depending on if you have RKF Security
enabled this option will allow the user to save the password
they enter at the login screen so that they are not required
to enter it again when loading the RKF in the future. |
| Allow Gametype Changes |
Allows the user to alter the
gametype the server is playing out. |
| Allow Server Crash / Quit |
Allows the user to send a crash
/ quit command to the server. Not recommended unless
you have an auto-restart script. |
| Allow Vote Enable |
Allows the user to enable / disable
voting. |
| Allow Config Execution |
Allows the user to run the 'exec'
command. |
| Allow Map Rotation Changes |
Allows the user to alter the
map rotation currently running. |
| Allow Friendly Fire |
Allows the user to enable / disable
friendly fire. |
| Allow PunkBuster Commands |
Allows the user to send PunkBuster
commands. Only supported with Call of Duty v1.4+ and
United Offensive. |
| Allow Server Polling |
When enabled the user can turn
on polling. This sends a serverinfo and status to the
server to refresh the various displays in ServerScan
at a defined interval. This is not recommended as users
can easily refresh the list when needed by pressing the
shortcut keys. Enabling polling can add extra processing
work for your server to cope with. |
| Allow Server / MOD Config |
Allows the user to load the Server
/ MOD Config window. The user can change numerous variables
on the server when this option is enabled. Commands restricted
by other variables are still banned however. You can
edit the commands available for each Server type / MOD
by looking at the files under the Command Files directory. |
| Allow Execute Button |
Enables / disables the Execute
button. |
| Allow Say / PM Buttons |
Enables / disables the Say and
PM buttons. |
| Allow MOD Specific Menu's |
Enables / disables access to MOD
specific content. |
| Allow Game Specific Menu's |
Enables / disables access to
each Games specific content. |
| Execute Local Config On Gametype
Changes |
If enabled, when the user alters
the gametype through the menu system a local editable
config file will be executed instead of the default in-built
settings. These config's can be found within the ServerScan
install directory under the Server Config's directory.
You can alter these files and send them to your Clan
Members with the RKF if you wish. |
| Execute Server Config On Gametype
Changes |
Similar to the above variable
except instead of executing a local config file a config
file on the server will be run using the exec command.
This is more secure as server bound configs can not be
altered easily by other Clan Members and there is no
need to distribute the server configs every time you
make a change as they are stored centrally. This is the
recommended way of using ServerScan. The configs must
be named correctly! See the Server Configs directory
under the ServerScan installation path for an example
of the naming convention used. |
| Allow Player Warning |
Allows the user to send warnings
to players. |
| Allow Player Kicking |
Allows the user to kick players. |
| Allow Player Limit Changes |
Allows the user to alter the maximum
number of players permitted on the server at any one
time.
If you are renting a server you will probably have a
fixed player limit. It's therefore best to disable this
variable to reduce the risk of breaking the hosting companies
T&C's. |
| Allow Player Bans / Exclusions |
Allows the user to ban players
and exclude players from being banned. The type of ban
/ exclusion can take several forms depending on the
game and patch version you are running. |
| Allow COD Permanent Banning |
Allows the user to permanently
ban a player from the server using Call of Duty's banning
feature. This feature was added from patch v1.2+. If
you do not have root access to your server it is recommended
you disable this function as removing the ban may not
be easy. |
| Allow From Name Changes |
If ticked the user can alter
their fromname. This is the name that is added to any
commands that are sent to the server i.e. "Gametype
changing to ***** - From: fromname". This setting can
only be disabled if you are using the htaccess method
to secure your RKF file(s). |
| Poll at Start-up |
If ticked ServerScan will start
polling your server as soon as it starts. |
| Announcements Filename |
You can alter the Announcements
file that each RKF uses. This enables you to have a different
set of messages for all of your servers should you wish. |
| Log Filename |
You can alter the log file that each RKF creates/uses. This enables you to have a different log file for each server if you wish. |
| Enable RKF Security |
If disabled any user that gets
your RKF will be have access to your server. We recommend
you enable RKF Security. You have two methods of securing
your RKF's. We have constructed a section on it's own
for this topic so please visit the RKF
Security page for more information on these variables. |
| Enable Server Mode |
Informs ServerScan that it's running
as the sole server and is servicing all ServerScan clients
in use on that gameserver. There must only be one copy
of ServerScan running with Server Mode Enabled per gameserver.
Do not enable this setting on the RKF's you send to your
Clan Members! This for example enables the Enforcement
and Announcement features. Something which you don't
generally want all Clan Members to be setting up and
using. |
| RKF Name |
Enter the description of your
server. When ServerScan is loaded this description will
be shown. |
| Command Blocker |
Please visit the RKF
Command Blocker page for info on this feature. |
| Allow Map Reloads / Restarts |
Allows the user to reload and
restart the current map. |
| Enable Enforcement System |
Please visit the Enforcement
page for info on this feature. |
| Warning Limit |
" " |
| Kick Player |
" " |
| Kick And Ban Player |
" " |
| Kick For High Ping |
" " |
| Alert User When Ping Warning
Given |
" " |
| Welcome New Players To The Server |
" " |